I wasted a lot of time trying to get it to sound exactly right. For some reason, I just couldn’t get it to sound like Martin Molin’s modulin. I used modified presets for all of the instruments, actually, except for the Modulin sound at the end. It’s pretty intuitive and comes with a lot of presets. However, the effects plugins in Ardour are easier to understand because they have graphical interfaces in LMMS, they just present themselves as a bunch of knobs, and you can’t see what you’re doing.Īll the instruments (except the drums) used Yoshimi, which I like. In Ardour, I had to zoom in every time I wanted to edit a track this got kind of annoying because I was doing it on my laptop and I didn’t have a mouse. I like how in LMMS, when you double-click on a region, the piano-roll editor pops up. It’s great software and I really like it. This was also my first project in Ardour. I decided to make my own audio-only version, and I expanded on the original song, adding key changes and new instruments. I think that’s why, in the video, the same few animations are repeated over and over. In the video description, he says that he did all the animation by hand. I love how the balls accelerate in such a natural, fluid way. This song is my own version of this video by Derek Hugger. Heinz Sander – “The Ball Machine” (based on a song by Derek Hugger) | download mp3 Heinz’s Produktion Notes
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